Rocky Mountain Captians
Last Post 02 Jun 2010 12:01 AM by LG. 29 Replies.
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JamesUser is Offline
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29 May 2010 01:04 PM
Well that sucks. I can't make that date... Do you have a website that you keep your schedules on? I'll see if I can't make one of your battles this year.
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30 May 2010 12:19 AM

Hi i would like to introduce myself,

My name is Lance Medley. I plan to start building the HMS Hood to Big Gun rules later this summer. I dont have any clubs neerby however, and that is what this topic is all about. I just thought i should introduce myself to the rest of the captains in the rockies. I live in Mountain Home, ID (50 m east of Boise). My first question: who is Big Gun here and who is Fast Gun

 

Thnx,

-LG-  

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30 May 2010 08:52 AM

Hi there, good to meet you! I believe everyone except the WCC guys in the San Francisco bay area are fast gun. We (Nevada Combat Ships) are fast gun, centered in Reno NV, there is a fast gun group in Denver, CO, and an IRCWCC fast gun group in the Washington State area that I know of. You are probably every close to the other ID fellas who are building for fast gun. Have you thought about the fast gun side of things, would make building a bit easier with the group of us around you being able to help out with construction and whatnot. You're more than welcome to come down either for the build session next weekend or the battle.

HIJMS Fuso HIJMS Noshiro SMS Emden
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30 May 2010 10:31 AM

 Ok cool. I prefer the Big Gun style, but sometimes you just gotta go with the crowd. (especially if it's small and several hundred miles apart... lol). So can you make a ship that is easily convertable between fast  gun and big gun? What would i have to do in order to do that? Would i just need different cannons so i could change them out? Other then guns, what are the major differences between fast gun and big gun?

 

-Lance-

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30 May 2010 10:42 AM

Gun count, Ammo Size, Armor thickness, and Speed, those are the major differences.

You can build a ship that is compatible with big-gun and fast-gun, expecially if you went with a cruiser, because you could arm the front cannons with a nice set of rotating turrets, and put the fast-gun cannons in the rear, and just disable the forward turret when fighting fast-gun. But if you were going to do that, it would be better to just do fast gun and forget about big-gun. The expense of that extra turret might not be worth it. I know that when we actually get enough ships on the water to have a battle in ID/UT we'll probably have both formats fighting each other, and I'm A-OK with that. We'll just have to try it to see how unequal they are (and really, which one is more sinkable)

 

James

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30 May 2010 11:24 AM

 Oh dear... well scrap that idea. I think maybe i'll just have to build two ships, one big gun one fast gun. well then, i best better get started building then. Big gun ships fighting fast gun ships... that would be interesting.

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30 May 2010 01:05 PM

Unfortunately, the two styles of play almost make it impossible to build a single ship taht is easilly convertable from one format to another. Big Gun ships move more slowly and typically have smaller rudders. They also have much smaller motors and much less pumping capacity. On the other hand, they do tend to take a lot less damage. (Or a lot all at once, followed by an almost immediate sink). Fast gun ships move much quicker, needing larger props, rudders, and drive systems. Fast gun ships spend a large amount of their weight and space with batteries to drive those larger motors. The BB cannons for fast gun ships are much more compact than many big gun weapons. Also, unless you have some behemoth, there simply isn't enough weight to go around to arm a fast gun ship with big gun cannons, and there isn't really space in a big gun ship for the large power needs of a fast gun ship.

You might be able to get away with building one hull, but having two completely seperate internal systems that are semi-modular. However, some compromises would have to be made for both formats. If you're really into big gun format, you might just want to concentrate on that. ***Alert! Author's bias ahead!*** However, I found that big gun ships were more complex, especially to a first time builder without support from local experienced battlers and were much more frustrating to get running. On the other hand, with folks in UT and ID (not to mention yours truly here in Reno) a fast gun ship would benefit greatly from local experience. A good starter ship, like a 3 battle unit cruiser, isn't really all that daunting a task given time and some outside help/advice along the way. But, like I said, if big guns is what you want to do, by all means, boats is boats! Just make sure you get in touch with the big guns folks for their help as well. Let me know if you are able to come down for any of our events here in Reno. With a week's notice, we can battle/build on any thursday or friday afternoon.

HIJMS Fuso HIJMS Noshiro SMS Emden
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30 May 2010 04:37 PM

I think that before i should decide that big gun is cooler then fast gun i should at least go to a few battles!!! 
What is your schedual (sorry i cant spell)? I am going on a trip all of June, so do you have anything in July? Even if i could come its all at mercy to my dad... who probably wont want to go all the way to reno for a battle but what the heck i'll ask him anyways.

 I think that before i decide that big gun is cooler then fast gun, i should at least go to a few battles. What is your battle schedule? I am going on a trip all of June. What do you have in July? Even if i could go its all at mercy to dad, who probebly doesnt want to go all the way to reno for a battle but what the heck ill ask him anyways!

 

LG Medley

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31 May 2010 09:21 AM

I do have a guest room more than big enough for a couple people to crash in to save some cash on a room at least.

HIJMS Fuso HIJMS Noshiro SMS Emden
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02 Jun 2010 12:01 AM

 Cool thanks, but as i said i am leaving on vacation tomarrow (YES!!!) so i wont be able to talk to you guys for a month or so

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