Unique Boats
Last Post 23 Jul 2007 10:07 AM by norgale. 13 Replies.
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JustinScottUser is Offline
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13 Feb 2007 02:56 PM
It's interesting how complicated we are all making our ships. I estimate with in the next few years we will have some very unique vessels afloat.

some guys are creating gun directors
others are rolling their own radios
some have created their own guns
others have ships that will serve in multiple clubs
some are trying to have boat ECUs
others want to refloat their sunken ship
...
auto targeting
radar, sonar
video
tandem cannons
ships that can turn without using a rudder


Truly an amazing sport we have here.
Cheers,
jks
DKM Tirpitz
Kotori87User is Offline
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14 Feb 2007 12:38 AM
How about boats that can fit in the kitchen sink? For that matter, how about boats that can fit the kitchen sink in!

Ever thought about the ships that really DID fight the way our models do? American Civil War, Ironclads and Monitors. There's a guy in the WWCC who has a few in 1/48 scale that he has armed. No battles yet, though. No opponents.
How about the Age of Fighting Sail? If I build a 32-gun frigate, would you guys too?
There are 101 different types of people: those who understand binary, those who don't, and those who just can't count...
StokamotoUser is Online
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14 Feb 2007 09:48 AM
One of our members Ralph Coles was making molds for such a combat model. He had the mold completed I believe but he is now serving in the Sudan. When he comes back I think he will resume the project.
JustinScottUser is Offline
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14 Feb 2007 11:51 AM
quote:
Originally posted by Kotori87

How about the Age of Fighting Sail? If I build a 32-gun frigate, would you guys too?



I would never build such a beast.... EVER.

Could you imagine how slow and tedious the battle would be without motors? Trying to catch a wind inorder to bring your guns to bear on your opponent? I WOULD NEVER DO IT.

I would look cool as shit though.
Cheers,
jks
DKM Tirpitz
AnachronusUser is Offline
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24 Apr 2007 06:26 PM
Also think of the differences in capabilities between say 1860 and 1905.

Not that I don't think it would be cool to see an HMS Inflexible battling an Italia.

And think of all the freaky French ships you could build. [:p]

Pax,
A.

I am prepared to meet my maker, whether He is prepared for the ordeal of meeting me is another matter. -Sir Winston-
pew-pew-pewUser is Offline
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29 Apr 2007 12:13 AM
quote:
Originally posted by JustinScott

quote:
Originally posted by Kotori87

How about the Age of Fighting Sail? If I build a 32-gun frigate, would you guys too?



I would never build such a beast.... EVER.

Could you imagine how slow and tedious the battle would be without motors? Trying to catch a wind inorder to bring your guns to bear on your opponent? I WOULD NEVER DO IT.

I would look cool as shit though.



my dad has suggested to me the idea of building a Pirate ship with ten ball bearing cannons :p
Kotori87User is Offline
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29 Apr 2007 01:29 AM
I would recommend avoiding ships from other eras until after you've established yourself in Fast Gun. By then you'll hopefully have some friends to build pirate ships to battle with.
There are 101 different types of people: those who understand binary, those who don't, and those who just can't count...
TugboatUser is Offline
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29 Apr 2007 09:52 AM
I had thought about Ironclads. Not really any way to make a fair balance between Monitor and Merrimack though. At any kind of close range, the BB cannons of either would shred the other :)
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29 Apr 2007 11:36 AM
A few of us in BBS have actually talked about Age of Sail battling. I would most definently do it! However, as the concerns above...it would be tedious. I would say we install a very a prop (hiss hiss - inaccurate heretic!) so that we could have some control because without it it would be far too expensive and complex to control all the rigging - we would need at least 10 channel radios! (and i cant afford that).

So have a weak drive, with sails up so if there is a breeze it affects us some but we can still bring it in and whatnot.
"We have met the enemy, and they are ours!" -Commodore Oliver Hazard Perry
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29 Apr 2007 02:12 PM
It would be important for control too, the rudderon a sailing vessel does nothing until you get some speed on. Having a little prop down there would be helpful.
Kotori87User is Offline
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29 Apr 2007 02:47 PM
Yeah, whenever I think about Age of Sail combat, I picture having at least one motor onboard to provide some thrust and maneuverability. Sails would provide additional benefits, but wouldn't be required. The question is which type of ship you like. If you want multi-deck ships of the line, then 1/48 scale is fine. If you prefer frigates, brigs, and corvettes, then 1/36 scale is better.

There's actually a guy in the WWCC who likes Ironclads, and has built and armed several for combat. The big problem that you run into is that ironclads had unusual hull shapes, sometimes resulting in almost zero penetrable area. If it weren't for that, I think American Civil War era would be the way to go. After all, they're the only ships with rotating turrets that actually fought at the scale ranges that our models do.
There are 101 different types of people: those who understand binary, those who don't, and those who just can't count...
klibbenUser is Offline
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30 Apr 2007 09:00 AM
You also have to consider the rules for arming ..... we wouln't be able to use the units ruling, as the ships are way too light... and have WAY more guns!
"We have met the enemy, and they are ours!" -Commodore Oliver Hazard Perry
TRich19User is Offline
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10 Jul 2007 10:42 PM
what if you just made a pirate ship with one triple rotating turret onboard along with one motor
norgaleUser is Offline
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23 Jul 2007 10:07 AM
Age of Sail ships would be awesome. You wouldn't have to put a lot of guns on it just fake cannons for realism. One or two guns on each side and maybe a stern gun would be sufficient if all were built to the same rules. AS for sailing thats simple. Take a three masted clipper type ship,add sails but no rigging. Then construct a series of gears and a chain on each mast to run off a single servo to turn the mast and the sails to get the wind. Another servo for the rudder
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